Bahamut

Overview
"These large, herbivorous creatures inhabit Archos's volcanic region. They have a gentle temperament, and rarely attack other creatures unless provoked. Their heavy, armored hide restricts their movement, but protects them from heat and physical attacks. Bahamut also boast great physical strength, making them excellent beasts of burden once tamed."

- - (Text from the press kit)

The Bahamut is also knows as Flarehorn or Firecara

Description
The Flamehorn is a powerful beasts that crush their opponents with their sheer mass of weight. They can be commonly found throughout Arthos, but primarily dwell near the Active Volcano. The Bahamut are often hunted for their delicious meat, and are a great sources of Fine Raw Meat.

Flarehorns are incredibly useful mid and even early-game tames. They will collect everything you need, especially that they are your first go-to animal for metal ore collecting, gathering 2-3 times more metals from nodes than your Iron Pickaxe. Even if they are low level, they will be a huge help gathering multiple houses worth of wood and stone, and a decent amount of twine and other regular materials.

You could be surprised by their decent speed, making them an all-purpose great gatherer.

Their right click stomp has a nice area of effect, making them able to fight back even some wild flyers, especially with the use of some elevations. This attack gathers merely a little more resources than their primary one, so it's not necessary to keep using it.

They can be quite rare and hard to come across, so think twice before slaying them, as you might not find a higher level one soon than the one you've got.

Taming
Behamut have the following preference:

K.O Strategy
Bahamuts are very easy to knock out, but take forever to tame if you don't use herbivore feed. Hit them with a Cobweb of Crystal Ball to slow them down first then use Stone hook arrows or iron hook arrows.

In case you are using herbivore feed you will have a great time as they will tame way sooner than their fatigue would run out, so no need to reapply fatigue by additional hook arrows.