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− | {{stub}} |
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{{Infobox |
{{Infobox |
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| name = Ghost Scythe |
| name = Ghost Scythe |
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| dur = 100 |
| dur = 100 |
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| tools = |
| tools = |
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− | | source = |
+ | | source = [[Dark Wraith]] drop |
| type = Weapon |
| type = Weapon |
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− | | stack = |
+ | | stack = |
| ar = |
| ar = |
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| mr = |
| mr = |
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| recipes = |
| recipes = |
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| id = 580 |
| id = 580 |
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+ | | class = Dal_PrimalItem_WeaponDeathSickle_C |
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+ | | path = Mods/DarkAndLight/PrimalEarth/CoreBlueprints/Weapons/Dal_PrimalItem_WeaponDeathSickle.Dal_PrimalItem_WeaponDeathSickle |
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}} |
}} |
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⚫ | |||
+ | __NOTOC__ |
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− | == Overview == |
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⚫ | |||
+ | == Description == |
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− | The ghost scythe is a scythe that drops from [[ |
+ | The ghost scythe is a scythe that drops from [[Dark Wraith]]. The scythe is the exact same as the weapon they hold. The weapon is both for combat and gathering. |
− | The weapon weighs a lot so using [[ |
+ | The weapon weighs a lot so using [[Rune of Gravity]] is advised. |
+ | ====Quote==== |
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− | |||
⚫ | |||
− | === Crafting === |
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− | The ghost scythe is not craftable. |
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=== Gathering === |
=== Gathering === |
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The ghost scythe is the best item for gathering [[fur]], [[apples]], [[sulfur ore]] and [[darkstone sand]]. The ghost scythe is effective at gathering the following resources: |
The ghost scythe is the best item for gathering [[fur]], [[apples]], [[sulfur ore]] and [[darkstone sand]]. The ghost scythe is effective at gathering the following resources: |
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⚫ | |||
− | <section begin=gathering/> |
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+ | |fur = 1 |
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− | {| class="wikitable sortable" |
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⚫ | |||
− | |- |
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+ | |wood = 0.7 |
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− | ! Resources !! Effectiveness |
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+ | |apples = 1 |
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− | |- |
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+ | |stone = 0.777778 |
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⚫ | |||
+ | |sulfur ore = 1 |
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− | |- |
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⚫ | |||
− | | {{item icon|fur|desc=y}} || 1 |
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− | |- |
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⚫ | |||
⚫ | |||
− | |- |
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− | | {{item icon|wood|desc=y}} || 0.7 |
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− | |- |
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− | | {{item icon|apples|desc=y}} || 1 |
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− | |- |
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− | | {{item icon|stone|desc=y}} || 0.777778 |
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− | |- |
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− | | {{item icon|sulfur ore|desc=y}} || 1 |
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− | |- |
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⚫ | |||
⚫ | |||
− | |- |
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+ | |charcoal = 0.75 |
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⚫ | |||
− | |- |
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⚫ | |||
+ | |bones = 0.137879 |
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− | |- |
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+ | |hide = 0.12716}} |
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− | |- |
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− | |- |
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− | |- |
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− | |- |
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− | |- |
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− | |- |
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− | |- |
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− | |- |
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− | |- |
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⚫ | |||
− | |- |
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− | |- |
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− | | {{item icon|charcoal|desc=y}} || 0.75 |
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− | |- |
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⚫ | |||
− | |- |
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− | |- |
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− | | {{item icon|bones|desc=y}} || 0.137879 |
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− | |- |
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− | | {{item icon|hide|desc=y}} || 0.12716 |
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⚫ | |||
− | <section end=gathering/> |
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=== Combat === |
=== Combat === |
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[[File:pMyaHic.jpg|400px|border]] |
[[File:pMyaHic.jpg|400px|border]] |
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+ | == [[Forging]] == |
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⚫ | |||
+ | {{forging stats |
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+ | | energy = 50 |
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+ | | completion = 1500 |
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+ | | impurity = 1500 |
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+ | | item level = 1.5 |
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+ | | fixedName1 = <span class="igname" title="In-game name: Melee Damage">∞ Attack</span> |
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+ | | fixedValue1 = 12.5 |
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+ | | fixedSuffix1 = % |
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+ | | fixedName2 = <span class="igname" title="In-game name: Melee Damage">∞ Attack</span> |
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+ | | fixedValue2 = 12.5 |
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+ | | fixedSuffix2 = % |
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+ | | randomName1 = ☆ Dark Shock |
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+ | | randomValue1 = 10 |
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+ | | randomNote1 = 30.03% Probability |
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+ | | randomName2 = <span class="igname" title="In-game name: Melee Damage">☆ Attack</span> |
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+ | | randomValue2 = 5 |
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+ | | randomSuffix2 = % |
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+ | | randomNote2 = 30.03% Probability |
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+ | | randomName3 = ☆ Extra Weapon Damage |
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+ | | randomValue3 = 25 |
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+ | | randomNote3 = 30.03% Probability |
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+ | | randomName4 = ☆☆ Dark Shock |
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+ | | randomValue4 = 20 |
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+ | | randomNote4 = 3.00% Probability |
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+ | | randomName5 = <span class="igname" title="In-game name: Melee Damage">☆☆ Attack</span> |
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+ | | randomValue5 = 10 |
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+ | | randomSuffix5 = % |
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+ | | randomNote5 = 3.00% Probability |
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+ | | randomName6 = ☆☆ Extra Weapon Damage |
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+ | | randomValue6 = 50 |
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+ | | randomNote6 = 3.00% Probability |
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+ | | randomName7 = ☆☆☆ Dark Shock |
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+ | | randomValue7 = 30 |
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+ | | randomNote7 = 0.30% Probability |
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+ | | randomName8 = <span class="igname" title="In-game name: Melee Damage">☆☆☆ Attack</span> |
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+ | | randomValue8 = 15 |
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+ | | randomSuffix8 = % |
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+ | | randomNote8 = 0.30% Probability |
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+ | | randomName9 = ☆☆☆ Extra Weapon Damage |
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+ | | randomValue9 = 75 |
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+ | | randomNote9 = 0.30% Probability |
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⚫ | |||
+ | |||
+ | {{Nav Weapons}} |
Latest revision as of 14:27, 28 March 2018
Ghost Scythe | |
---|---|
Details | |
Source |
Dark Wraith drop |
Type |
Weapon |
Data | |
---|---|
ID |
580 |
Class |
Dal_PrimalItem_WeaponDeathSickle_C |
Spawn Command
| |
Cheat GiveItemNum 580 1 0 0
|
Description[ | ]
The ghost scythe is a scythe that drops from Dark Wraith. The scythe is the exact same as the weapon they hold. The weapon is both for combat and gathering.
The weapon weighs a lot so using Rune of Gravity is advised.
Quote[ | ]
“ | A dark weapon wielded by wraiths. | „ |
~ In-game description |
Gathering[ | ]
The ghost scythe is the best item for gathering fur, apples, sulfur ore and darkstone sand. The ghost scythe is effective at gathering the following resources:
Top 5 Resources gathered | ||||
---|---|---|---|---|
Resource | Raiting | Efficiency |
---|---|---|
sulfur ore | ★★★★★ | 1 |
apples | ★★★★★ | 1 |
darkstone sand | ★★★★★ | 1 |
fur | ★★★★★ | 1 |
ice chunk | ★★★★★ | 0.888889 |
stone | ★★★★☆ | 0.777778 |
rotten meat | ★★★★☆ | 0.775 |
lightstone sand | ★★★★☆ | 0.75 |
charcoal | ★★★★☆ | 0.75 |
whitecap mushrooms | ★★★★☆ | 0.74 |
fungal spores | ★★★★☆ | 0.7 |
wood | ★★★★☆ | 0.7 |
lightblossom seeds | ★★☆☆☆ | 0.375 |
dark elemental core | ★★☆☆☆ | 0.375 |
darkweed seeds | ★★☆☆☆ | 0.375 |
water elemental core | ★★☆☆☆ | 0.333333 |
light elemental core | ★★☆☆☆ | 0.333333 |
earth elemental core | ★★☆☆☆ | 0.333333 |
air elemental core | ★★☆☆☆ | 0.333333 |
fire elemental core | ★★☆☆☆ | 0.333333 |
gold coins | ★★☆☆☆ | 0.222222 |
magic shard | ★★☆☆☆ | 0.214286 |
raw meat | ★★☆☆☆ | 0.212037 |
bones | ★☆☆☆☆ | 0.137879 |
hide | ★☆☆☆☆ | 0.12716 |
fine raw meat | ★☆☆☆☆ | 0.083333 |
Combat[ | ]
The ghost scythe is the second strongest weapon in the game, just behind the Iron Greatsword. Although its damage output can be higher because of its aoe capabilities.
The left click or light attack on the ghost scythe is a small aoe attack that hits and creature in front of the player.
The right click or strong attack on the ghost scythe is a large aoe attack that hits every enemy around the player for an equal amount.
Gallery[ | ]
Forging[ | ]
Alloy | Craftable | Common | Uncommon | Rare | Epic | Legendary |
---|---|---|---|---|---|---|
15 - 22 Items 750 - 1100 Energy |
22 - 27 Items 1100 - 1350 Energy |
28 - 34 Items 1400 - 1700 Energy |
34 - 40 Items 1700 - 2000 Energy |
40 - 45 Items 2000 - 2250 Energy |
46 - 75 Items 2300 - 3750 Energy | |
10 - 15 Items 500 - 750 Energy |
15 - 18 Items 750 - 900 Energy |
19 - 23 Items 950 - 1150 Energy |
23 - 27 Items 1150 - 1350 Energy |
27 - 30 Items 1350 - 1500 Energy |
31 - 50 Items 1550 - 2500 Energy | |
8 - 11 Items 400 - 550 Energy |
11 - 14 Items 550 - 700 Energy |
14 - 17 Items 700 - 850 Energy |
17 - 20 Items 850 - 1000 Energy |
20 - 23 Items 1000 - 1150 Energy |
23 - 38 Items 1150 - 1900 Energy |
Note that you might get higher Impurity values, and thus lower Stats, if the Quality of your Item is just high enough to need an additional Forging step.
and
are implemented, but currently not attainable in normal gameplay.
Stat | Craftable - Common | Uncommon - Rare | Epic - Legendary | Notes |
---|---|---|---|---|
Fixed Stats | ||||
∞ Attack | 11.43% - 18.51% | 18.21% - 25.64% | 25.64% - 45.36% | |
16.16% - 27.99% | 27.73% - 40.13% | 40.13% - 74.01% | ||
17.98% - 32.04% | 32.04% - 46.89% | 46.89% - 87.82% | ||
∞ Attack | N/A | 18.21% - 25.64% | 25.64% - 45.36% | Requires at least Uncommon Quality |
27.73 - 40.13 | 40.13 - 74.01 | |||
32.04% - 46.89% | 46.89% - 87.82% | |||
Random Stats | ||||
☆ Dark Shock | 9.15 - 14.81 | 14.57 - 20.51 | 20.51 - 36.29 | 30.03% Probability |
12.93 - 22.39 | 22.18 - 32.1 | 32.1 - 59.21 | ||
14.39 - 25.63 | 25.63 - 37.51 | 37.51 - 70.25 | ||
☆ Attack | 4.57% - 7.41% | 7.28% - 10.26% | 10.26% - 18.15% | 30.03% Probability |
6.47% - 11.2% | 11.09% - 16.05% | 16.05% - 29.61% | ||
7.19% - 12.82% | 12.82% - 18.76% | 18.76% - 35.13% | ||
☆ Extra Weapon Damage | 22.87 - 37.03 | 36.42 - 51.28 | 51.28 - 90.73 | 30.03% Probability |
32.33 - 55.98 | 55.46 - 80.25 | 80.25 - 148.03 | ||
35.97 - 64.08 | 64.08 - 93.78 | 93.78 - 175.63 | ||
☆☆ Dark Shock | 18.29 - 29.62 | 29.14 - 41.02 | 41.02 - 72.58 | 3.00% Probability |
25.86 - 44.79 | 44.37 - 64.2 | 64.2 - 118.42 | ||
28.77 - 51.27 | 51.27 - 75.02 | 75.02 - 140.51 | ||
☆☆ Attack | 9.15% - 14.81% | 14.57% - 20.51% | 20.51% - 36.29% | 3.00% Probability |
12.93% - 22.39% | 22.18% - 32.1% | 32.1% - 59.21% | ||
14.39% - 25.63% | 25.63% - 37.51% | 37.51% - 70.25% | ||
☆☆ Extra Weapon Damage | 45.73 - 74.06 | 72.84 - 102.55 | 102.55 - 181.45 | 3.00% Probability |
64.66 - 111.97 | 110.92 - 160.51 | 160.51 - 296.05 | ||
71.93 - 128.16 | 128.16 - 187.56 | 187.56 - 351.27 | ||
☆☆☆ Dark Shock | 27.44 - 44.44 | 43.71 - 61.53 | 61.53 - 108.87 | 0.30% Probability |
38.79 - 67.18 | 66.55 - 96.3 | 96.3 - 177.63 | ||
43.16 - 76.9 | 76.9 - 112.53 | 112.53 - 210.76 | ||
☆☆☆ Attack | 13.72% - 22.22% | 21.85% - 30.77% | 30.77% - 54.44% | 0.30% Probability |
19.4% - 33.59% | 33.27% - 48.15% | 48.15% - 88.82% | ||
21.58% - 38.45% | 38.45% - 56.27% | 56.27% - 105.38% | ||
☆☆☆ Extra Weapon Damage | 68.6 - 111.09 | 109.26 - 153.83 | 153.83 - 272.18 | 0.30% Probability |
96.98 - 167.95 | 166.37 - 240.76 | 240.76 - 444.08 | ||
107.9 - 192.25 | 192.25 - 281.34 | 281.34 - 526.9 |
Crafted | Stone Axe (Iron) • Stone Pickaxe (Iron) • Stone Sword (Iron) • Frostblade • Iron Dagger • Iron Hammer • Iron Scythe • Iron-tipped Spear • Searing Edge • Skullcracker • Stormbreaker Glaive | |
---|---|---|
Looted | Ghost Scythe • Goblin Stick • Orb of Entanglement • Paintbrush • Sunder Scythe • Vine Bow • Witherbark Staff • Wooden Club | |
Blunderbuss • Crossbow • Force Bow • Stone-tipped Spear • Throwing Knives • Wooden Bow | ||
Cyclops Boulder | ||
Normal | Bursting Arrow • Dark Arrow • Freezing Arrow • Holy Arrow • Poison Arrow • Siege Arrow • Stone-tipped Arrow | |
Taming | Iron Hook Arrow • Stone Hook Arrow | |
Celestial Staff • Druidic Staff • Sorcerer's Staff |