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To give an item : |
To give an item : |
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− | " |
+ | "cheat GiveItemNum <item_id> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)>" |
or |
or |
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− | " |
+ | "cheat GiveItem <blueprint_path> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)>" |
For example: |
For example: |
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− | GiveItemNum 1 1 1 0 |
+ | cheat GiveItemNum 1 1 1 0 |
will give you a bedroll. |
will give you a bedroll. |
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Revision as of 15:15, 24 March 2018
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These data values refer to the different types of item IDs for the PC version of Dark and Light. Item IDs are used to identify all hold-able items.
Item IDs
To give an item :
"cheat GiveItemNum <item_id> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)>"
or
"cheat GiveItem <blueprint_path> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)>"
For example:
cheat GiveItemNum 1 1 1 0
will give you a bedroll.
Resources
Main article: Item IDs/Resources
[edit]