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To give an item :
 
To give an item :
   
"admincheat GiveItemNum <item_id> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)> "
+
"cheat GiveItemNum <item_id> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)>"
   
 
or
 
or
   
"admincheat GiveItem <blueprint_path> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)> "
+
"cheat GiveItem <blueprint_path> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)>"
   
 
For example:
 
For example:
GiveItemNum 1 1 1 0
+
cheat GiveItemNum 1 1 1 0
 
will give you a bedroll.
 
will give you a bedroll.
   

Revision as of 15:15, 24 March 2018


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These data values refer to the different types of item IDs for the PC version of Dark and Light. Item IDs are used to identify all hold-able items.

Item IDs

To give an item :

"cheat GiveItemNum <item_id> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)>"

or

"cheat GiveItem <blueprint_path> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)>"

For example:

cheat GiveItemNum 1 1 1 0

will give you a bedroll.



Resources

Main article: Item IDs/Resources
[edit]